Skip to content

Assign Bar

The Assign Bar lets you manually override what Roblox class FigBloxUI uses for each element.

Why Override?

FigBloxUI auto-detects classes, but sometimes you know better:

  • A frame that should be a ScrollingFrame
  • An image that should be an ImageButton (clickable)
  • A group that should use CanvasGroup for group transparency
  • An element you want to Exclude entirely

How to Use

  1. Select one or more elements in the preview
  2. Click the desired class in the Assign Bar
  3. The element gets a colored border and class tag showing the override
  4. The node’s name in Figma is also updated with a suffix (e.g., _ScrollingFrame)

Keyboard Shortcuts

KeyAction
1Frame
2ImageButton
3TextButton
4TextBox
5ScrollingFrame
6ViewportFrame
7CanvasGroup
8Reset
DeleteReset to Auto
EscapeDeselect all
Ctrl/Cmd+ASelect all

Reset

Click Reset (or press 8 / Delete) to remove the override and return to auto-detection.

Exclude

The Exclude class completely removes an element from the export. Use it for:

  • Figma-only annotations
  • Design system helper frames
  • Background decorations you don’t want in Roblox